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Publisher Description

The ourLivez products are designed to solve every day problems for everybody. Not only do they write them, but they use them too. FamousWhy and ourLivez hope users will find them useful too, and we'd love to hear more about how you use them, and what you'd like ourLivez to add or change. They're not making any promises to change things, but they will read every email they're sent and consider all suggestions.

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Most Downloaded Software: Torpedo Alley
Most Famous Software: Torpedo Alley
Total Software Listed: 1
Website: http://ourlivez.com/
Services: software development; utilities; applications;
April Downloads:0


An interview with John Gordon


FW Editor: Can you tell us a few words about ourLivez?
John Gordon: ourLivez is a small mobile app development studio based in Alameda, California. For now we're focused on iOS development, but we're keeping an eye on other platforms too.

FW Editor: Is there any application you are working on at this moment? If yes, can you give us some
John Gordon: We are working on a new location based application that we think will be a little different from other offerings in the space, but we're keeping the details secret for now. We're also still working on a new version of our iNewz application (that had to be pulled from the store).

FW Editor: Torpedo Alley is an impressive game and we must agree that it has a unique concept. What inspired you the most in developing such a game?
John Gordon: Torpedo Alley was our first game. Most of our apps are for more serious uses, like our sbux card app for tracking your Starbucks card balance, but every once in a while we need to play too. Torpedo Alley is simple to play, but harder to master, but above all a bit of fun inspired by the kinds of games you find in a penny arcade.

FW Editor: How many levels are in Torpedo Alley?
John Gordon: Essentially an infinite number. The early levels are more obvious as additional game elements are introduced; later levels become harder by adjusting the timing of the rotating elements, making it harder to time the torpedo launches correctly to destroy the target.

FW Editor: Is there any online ranking section for Torpedo Alley users?
John Gordon: Torpedo Alley integrates Open Feint for online leaderboards, as well as a number of achievements.

FW Editor: Do you plan to add more game modes (beside single player and two players)? For example something similar with a
John Gordon: We're not planning to add any more modes to Torpedo Alley, but we have a couple of ideas for other fun little games for the future.

About this interview

 
        
 
 
Torpedo Alley 1.0
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Torpedo Alley


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